Pokolf Golf Card Game Mystery
This one’s a mystery – Pokolf showed up on eBay with almost zero information. No company name clearly visible. Barely any for sale like it anywhere. Just a vintage box from 1979 and a deck that somebody thought would revolutionize card games for golfers. Golf card game rules done Pokolf style 1979.

Pokolf’s Clever System
What’s in the box:
- 52 cards representing different clubs and distances
- One wild putter card
- Score sheets
- Pokolf table of distances
- Golf card game rules printed right on one of the cards
In fact, it only took me 20 minutes to crack the rules, and wow—this was smarter than I expected.
The Basic Gameplay
You’re building a round hole-by-hole using club cards. Each card shows a club type (driver, iron, wedge) and distance. The twist? You must hit each hole to the exact distance. However, go over the cup? One-stroke penalty and you hit again with a different club.
But here’s where it gets strategic: No club except the putter can be used twice on the same hole. You’re managing your hand like you’d manage club selection on a real course.
The Genius Rule Nobody Talks About
If you score par with all clubs in the same suit, it counts as:
- Hole in one (par 3)
- Eagle (par 4)
- Double eagle (par 5)
Essentially, for a vintage golf card game from 1979, that’s brilliant design. It rewards planning, adds a collection element, and creates those “wait, I can do this!” moments that make the best golf card games addictive.
Why Vintage Golf Card Games Matter
Here’s what gets me: Pokolf disappeared.
No Wikipedia. No BoardGameGeek reviews. Yet someone engineered this entire system—distances, suits, exact-yardage mechanics—then printed and distributed it. Families played it. Then… gone.
Unfortunately, most family golf card games from this era couldn’t survive. Market too niche. Distribution too hard. Or the gameplay just missed.
I’ve been collecting these golf themed card games to understand what worked and what didn’t. Check out Par-It and Let’s Play Golf for some more classic golf games.
What Pokolf Got Right (And Wrong)
Nailed it:
- Strategic club management
- Suits-matching bonus creates tension
- Actually feels like golf course decisions
- Quick rounds (20 minutes)
Where it failed:
- Rules weren’t obvious (printed tiny on one card)
- Cheap card stock wore out fast
- Zero brand presence
- Impossible to find after it left stores
That last point kills me. You can’t just decide to play Pokolf tonight. You’re hunting golf card games for sale at estate sales hoping to get lucky.
What Golf the Card Game learned from this. Specifically, we kept the strategic decision-making that made vintage golf card games fun, but we tried to make the rules crystal clear and we are still trying, used premium card stock, and made it actually available on Amazon for distribution. The game families wanted in 1979, built for modern game nights.
The Hunt Continues
Meanwhile, I’m still hunting these lost games. Check out Fast Golf another one from the 70’s.
Got a vintage golf game sitting in your basement? Drop a comment—I want to see it.

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