Vegas Golf High Rollers (2013): Three Games in One Box, Straight from Sin City
This one didn’t come from London. It came from Vegas — and it plays like it.
Vegas Golf High Rollers Home Edition is a 2013 card game from Vegas Golf the Game, a company that knew exactly who their customer was: the golfer who likes a little action at the table after the round. The box includes 76 “Funny Vegas Golf Cards,” a 9-hole scorecard, and six High Roller chips — and it packs in not one, but three completely different games.

Who Made It — And What They’re Doing Now
Vegas Golf the Game launched as an on-course gambling chip game — casino-style chips for the fairway, where players collect and pass chips based on birdies, sandies, one-putts, and other golf outcomes. The Home Edition card game appears to have been a single venture into the tabletop space, released in 2013. Today, vegasgolfgame.com sells exclusively on-course chip products — five editions ranging from a 5-chip intro set all the way up to a 27-chip All-In Edition. The Home Edition card game is gone from their lineup entirely. If you find one, it’s a collector’s piece.
The Cards
The 76-card deck uses golf scoring as its value system — and it’s inverted from what most card game players expect. Lower is better, just like golf. The card values are:
- Hole in One — (-4), the best card in the deck
- Eagle — (-3)
- Sandy — (-2)
- One Putt / Closest to the Pin — (-1)
- Beer Card — (0) with drinking rules built in for adult play
- Wild Card — (0), flexible, can be used as any face card
- Lady Card — (-1) for female players, (+1) for male players holding it
The Lady Card rule adds a gender-based scoring twist that creates real strategic tension — a card that’s an asset for one player is a liability for another.

Game 1: High Roller Poker
This is 5-card draw poker — but scored with golf values. Each hand is a hole of golf. The dealer rotates each hand. No antes, no blinds.
Each player gets a High Roller chip. Throwing the chip in before the draw doubles all scores for that hand. If you fold before drawing, you automatically take a +1 for the hole. If you fold after the second chance to use your chip, you get a +3. Lose a hand where a chip was used, and you forfeit yours until you win a chipped hand.
Standard poker hands apply — pair, two pair, three of a kind, straight, flush, full house — but the winner is whoever has the lowest score within that hand type. A (-4) pair beats a (+2) pair every time. Ties are broken by the lowest total score of all cards held.
The top hand is the Tiger Full House — three Lady chips and two Beer chips, or three Beer chips and two Lady chips. It beats all full houses and four of a kind, and gives a bonus of -3 to the winner. The Royal Flush — Hole in One (-4), Eagle (-3), Sandy (-2), One Putt (-1), Beer (0) all in the same suit — gives a bonus of -6. The Ladies Royal Flush adds the Lady chip for a bonus of -6 as well.
Game 2: Miracle Round (9-Hole Layout Game)
This one is closer to the classic “Golf” card game — a layout of face-down cards that you swap out over nine hands, trying to build the lowest possible score. Players arrange 6 cards in a 2×3 grid, flip two face up before play begins, and take turns drawing from the stock or discard pile to improve their hand.
The key mechanic: two matching cards in the same column cancel out to zero — unless they’re negative, in which case you’d want to keep the score. Matching cards in a complete row earn a bonus of -4. A full flush (all cards in the same suit) gives a total score of -20 for that hole. A player can call “FORE” to end the round, but gets only two FORE calls over the full nine holes. The player with the lowest cumulative score after nine holes wins.

Game 3: Speed Golf
Two players only. No turns. Pure speed.
Each player builds five stock piles (1 card, 2 cards, 3 cards, 4 cards, 5 cards — 15 total) face down with the top card of each pile face up. Both players shout “speedgolf” simultaneously and flip their first speed card to start two shared center piles. From there, it’s a race — using one hand, moving one card at a time, to get rid of all your stock pile cards by playing them onto the center piles in sequence (same character or next in sequence up or down). First to empty all their stock piles wins that hole. First to win nine holes wins the game.
The Verdict
Vegas Golf High Rollers is audacious. Three completely different games in one box — a poker hybrid, a layout card game, and a physical speed game — all using the same 76-card deck and golf scoring system. The adult-oriented design (Beer cards, drinking rules, gender-based chip mechanics, gambling language throughout) makes the target audience crystal clear: this is a game for the 19th hole crowd, not the family table.
The fact that the company has since abandoned tabletop games entirely and returned to their roots in on-course chip products makes the Home Edition a genuine rarity. They took one swing at the kitchen table. It was a creative one.
Vegas Golf High Rollers is designed for one specific kind of night — loud, competitive, adult, and a little unpredictable. Golf the Card Game was designed for a different kind of night entirely: any night, any family, any age, any table. Same love of golf. Very different vibe. Find us at playgtcg.com or on Amazon.
This post is part of our ongoing series exploring golf card games throughout history. Vegas Golf High Rollers (2013) is game two of three from a recent acquisition run. The third game from the London shipment will be covered in the next post.
